aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa ab ac ad aa aa aa aa aa aa aa aa
aa ab ae ae ae ac ad af ag ag ah af aa
aa ai ae ae ae ae ae ad aj ag ag aa aa
aa ak ae ae ae ae ae ae al ac ad ah aa
aa am ae an ae ae ae ae ae ae ao aa aa
aa ab ap aq ai ae ae ae ae ap aa aa aa
aa ai ae al ae ae ae ae ae ap ah aa aa
aa ak ae ae ae ae ae ae ae an ad aa aa
aa aa ai ae ae ae ae ae ar am ar aa aa
aa aa ak ae ae ae ae ap aa aa aa aa aa
aa af aa ai ae ae ae as at aa aa aa aa
aa aa aa ak ae ae ar aa aa aa aa aa aa
aa aa aa aa ai ar aa aa af aa aa aa aa
aa aa af aa au aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa

:def
monster=Skeleton
monster=Warrior
monster=Dragon

:a
pix pix hills/hills_n4.png
walk 0
:aa
pix hills/hills_n4.png
walk 0
:ab
pix hills/hills_e2.png
walk 0
:ac
pix hills/hills_s.png
walk 1
:ad
pix hills/hills_w2.png
walk 0
:ae
pix grass.png
walk 1
:af
pix hills/hills_center.png
walk 0
:ag
pix hills/hills_n4_double.png
walk 0
:ah
pix hills/hills_n_center.png
walk 0
:ai
pix hills/hills_e.png
walk 0
:aj
pix hills/mine_n.png
walk 0
Action
if var beat_game=1 | end | pass
if question The reason behind the monsters lies here; a Great Dragon. Slaying it would end the plague, and make you famous throughout the land. Attack? | pass | end
if attack great dragon | pass | end
info The Great Dragon lies dead at your feet.
set beat_game = 1
win
:ak
pix hills/hills_n2_w.png
walk 0
:al
pix hills/mine_s.png
walk 1
:am
pix hills/hills_n3_w.png
walk 0
:an
pix hills/hills_n.png
walk 0
:ao
pix hills/hills_n2_e.png
walk 0
:ap
pix hills/hills_w.png
walk 0
:aq
pix hills/mine_n.png
walk 1
Action
move island.txt 22 29
hero hero_s
:ar
pix hills/hills_n2_e_double.png
walk 0
:as
pix hills/hills_n_double.png
walk 0
:at
pix hills/hills_n3_e.png
walk 0
:au
pix hills/hills_n3.png
walk 0
